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SYMMETRY GROUP

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The Warriors [Xbox Classic]


The Xbox One and Xbox Series X/S are able to play Xbox 360 and original Xbox games through emulation software that makes your console think it's a last generation machine for the purposes of playing classic games.




The warriors [Xbox Classic]



Many of the games with backward compatibility are also available as part of a Xbox Game Pass Ultimate subscription. For 10.99 a month, you get access to more than 400 games to download and play on your console, made up of a mix of classic Xbox 360 and Xbox games, plus many more Xbox One and Series X/S titles. You also get online gaming access through Xbox Live Gold, EA Play, Cloud Gaming, and even Game Pass for PC.


"The Warriors" game was launched over 10 years ago but it was re-released for PS3 in 2013 prior to the PS4 version. Contrary to its title, the game has nothing to do with ancient warriors similar to samurai and ninja but actually pertains to one particular street gang - The Warriors. The game is set in the streets of 1979 New York where street gang turf wars are in full throttle. The Warriors group has been accused of killing a fellow gang leader.


"The Warriors" Re-Release Not Alone According to IGN, Rockstar Games has made a habit of re-releasing classic PS2 favorites for the latest console systems. In addition to "The Warriors," several other PS2 games are now available on the PS4 store including "Manhunt," "Bully," and "Grand Theft Auto 3."


Many classic game remakes suffer, as those rose-tinted glasses often confuse nostalgia with actual, decent gameplay. Spy Hunter, on the other hand, was an exception. It took the old-school racer and turned it into a modern 3D speed fest, complete with transforming cars and weapons galore.


Arx Fatalis was well worth a look too, as it featured some classic D&D style play, with a cool underworld setting and coupled this with first-person melee combat and a robust magic system. The underground world was large and surprisingly varied at times, with plenty of dangerous creatures to face off against.


Okay, regulars of the site will be all too familiar with our love for the Ubisoft classic, Beyond Good and Evil, and although we prefer to keep lists unique for platforms where possible, this is one game that deserves to be mentioned whenever relevant. While it was multi-platform, the Xbox version was every bit as good, if not better than the others.


Like Ninja Gaiden, Prince of Persia: The Sands of Time took an early gaming classic and reinvented it in a near-perfect way for Xbox. Platforming and puzzles are the backbone of Sands of Time, with combat serving only as a last resort. Still, that combat was really wonderfully handled, as the Prince was no bulletproof superhero. He wouldn't take much damage before succumbing to his wounds, and so you needed to rely on your wits instead.


If at least one cult classic belongs on this list, it's the Xbox-exclusive Breakdown, a one-and-done science-fiction adventure best known for that part where you eat and then vomit up a hamburger without leaving the first-person view. Stubborn adhesion to the first-person perspective was one of Breakdown's core tenets, but given the game's melee-combat focus, it totally worked.


BioWare made not one but two incredible (and exclusive) RPGs for the original Xbox. KOTOR was the first and it has historically gotten all of the glory, but the second was Jade Empire, an excellent Eastern-influenced epic that took home one of the highest review scores IGN had ever given at the time. It borrowed the morality system from KOTOR but ditched the turn-based combat in favor of a real-time combat engine, resulting in much faster, more fluid fights. It was a classic (and unfortunate) case of critical success and commercial failure, but it's never too late. If you get the chance, play it.


Long before anyone not named Rockstar had made a good open-world game, FASA Studio came pretty darn close with Crimson Skies: High Road to Revenge. It wasn't a true open-world game, but there were plenty of spots you could get out of your fighter plane and interact on the ground while on foot. Crimson Skies boasted fantastic graphics and great multiplayer that wasn't like anything else on the Xbox, and it eventually became something of a cult classic on the console, with fans clamoring for years afterward for a sequel that never came.


The stylistic in-line-skating action game was unlike anything else on this or any console, and at one point it was even a pack-in game with the Xbox (along with the also-excellent but less-remembered Sega GT 2002 Racing). Jet Set Radio Future was so unique it was never really imitated, though it does seem to have been a clear influence on Insomniac's 2014 Xbox One classic Sunset Overdrive.


Movie-licensed video games suck. Or at least, they did until Starbreeze Studios and Vin Diesel's own Tigon Studios came along and threw that stereotype into a Dumpster. Riddick would've been a classic even with no association to Diesel's film series, because Escape From Butcher Bay was an impeccably designed first-person stealth game that mixed a stunning bespoke game engine (heck, even the normal-mapped rotating metal cube of a menu screen looked amazing) with great characters, a fantastic story, and a mix of gameplay styles. Riddick was light years better than it had any right to be, and it was an Xbox exclusive to boot. 041b061a72


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